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Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects

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bcavnaugh
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2015/11/17 11:16:00 (permalink)
I start the first set of testing. No Other Process is Running at this Time, No BOINC that is.
Computer is my X99GTX980Cruncher Rig with the Bios Set to the Defaults that is no CPU or Memory Overclocking.
Graphics Cards are EVGA GTX 980 HC Models, no Mods have been maid on these cards.
The Graphics Cards are all set the Defaults that NVIDIA Set when you install a Clean Driver Install. Driver 358.91
SLI by Default is Disabled and PhysX is set to the Last or the 4th Graphics Card.
Once they complete 10% I will post updated Images and you can Follow the Logs here HFM Name: Foldit-4-EVGA-GTX 980HC Slots 1-4
Start of Info:
 

 
 
Folding Forum Post: https://foldingforum.org/viewtopic.php?f=61&t=28284&p=280874#p280893
                              https://foldingforum.org/viewtopic.php?f=61&t=28284&start=45
                              https://foldingforum.org/viewtopic.php?f=61&t=28284&start=60
                              https://foldingforum.org/viewtopic.php?f=61&t=28284&start=75
                              https://foldingforum.org/viewtopic.php?f=61&t=28284&start=90
 
post edited by bcavnaugh - 2015/11/20 11:16:14

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#1

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    HK-Steve
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 11:30:24 (permalink)
    I set all PhysX to CPU.
     
    Had a lot less WU failures.....

     


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    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 11:32:34 (permalink)
    HK-Steve
    I set all PhysX to CPU.
     
    Had a lot less WU failures.....


    But that is not the Default, I want to keep the Defaults

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    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 11:34:00 (permalink)
    First Issue started: 19:25:02:WU02:FS03:0x21:Bad State detected... attempting to resume from last good checkpoint
    Foldit-4-EVGA-GTX 980HC Slot 03 This is the Card with P9704 Core 21 or better put UNKNOWN_ENUM at 12% and now restarted at 1%.
     
    post edited by bcavnaugh - 2015/11/17 11:37:03

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    Zuhl3156
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 11:38:34 (permalink)
    HK-Steve
    I set all PhysX to CPU.
     
    Had a lot less WU failures.....


    I thought about doing that last week and I have had a lot less failures since making the change.


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    Zuhl3156
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 11:38:35 (permalink)
    HK-Steve
    I set all PhysX to CPU.
     
    Had a lot less WU failures.....


    I thought about doing that last week and I have had a lot less failures since making the change.


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    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 11:41:02 (permalink)
    Zuhl3156
    HK-Steve
    I set all PhysX to CPU.
     
    Had a lot less WU failures.....


    I thought about doing that last week and I have had a lot less failures since making the change.




    Zuhl3156
    HK-Steve
    I set all PhysX to CPU.
     
    Had a lot less WU failures.....


    I thought about doing that last week and I have had a lot less failures since making the change.





    But that is not the Default, I want to keep the Defaults (This is 99% of users)
    I did the same as you did. But I am not Testing the PhysX Settings.
    We want the Errors and the Bad State detected to show Stanford that their are issues with Core 21 and the GTX 9xx Graphics Cards.
    post edited by bcavnaugh - 2015/11/17 12:00:14

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    HK-Steve
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 12:14:11 (permalink)
    bcavnaugh, I understand what you are trying to do... we all want a solution.
     
    After over 80 or more (stopped counting) Core 21's failed from the start of the TZC, kind of frustrating.
    Let me know how I can help, so we can get a resolution..

     


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    HK-Steve
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 12:17:31 (permalink)
    I am willing to put all back to default setting, what do you want to see??
     
    error logs?
    memory reduced??
     
    I have no overclocks, all stock settings for all my EVGA GTX's. 760's, 770's and 970's

     


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    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 12:28:16 (permalink)
    Second Rig Start: Rig The AIO Hybrid Same as about Motherboard Bios set to the Defaults and no CPU or Memory Overclocking.
    GPUs are the EVGA GTX 980 Hybrid Models set the to Defaults SLI is Disabled. Driver 358.91
    Logs HFM Name Foldit-2-EVGA-GTX 980 HYBRID
     


    post edited by bcavnaugh - 2015/11/17 18:33:07

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    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 12:32:22 (permalink)
    HK-Steve
    I am willing to put all back to default setting, what do you want to see??
     
    error logs?
    memory reduced??
     
    I have no overclocks, all stock settings for all my EVGA GTX's. 760's, 770's and 970's


    My understanding is this is mostly an 980 or some 970 Graphics Cards.
    No order cards have sown issue form what I have seem so far.
    Log files are what they need but they need all of the log file and they are very large.
    If you have Google Docs then you can post them and post the links here if you would like.
    I am not saying that this Thread will do any good for anyone so it is up to you.
     
    Are testing needs to be Out of Box so to say for real data to show.

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    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 12:35:36 (permalink)
    On the Second Round of Tests if I do receive Failed Projects I will then Reduce the Memory by 1000MHz. 

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    #12
    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 12:39:52 (permalink)
    Second Rig Start: Rig The AIO Hybrid  This was Quick to start having issues: p9637 Foldit-2-EVGA-GTX 980 HYBRID Slot 00
    Core 21 OPENMM_21 P9637
    20:31:31:WU00:FS00:0x21:Completed 100000 out of 2000000 steps (5%)
    20:31:40:WU00:FS00:0x21:Bad State detected... attempting to resume from last good checkpoint
    20:33:07:WU00:FS00:0x21:Completed 20000 out of 2000000 steps (1%)
     
    Second Bad State detected
    20:38:54:WU00:FS00:0x21:Completed 100000 out of 2000000 steps (5%)
    20:39:03:WU00:FS00:0x21:Bad State detected... attempting to resume from last good checkpoint
    20:40:30:WU00:FS00:0x21:Completed 20000 out of 2000000 steps (1%)
     
    Looks like this one is on the way to a BAD_WORK_UNIT! AND IT DID FAIL.
     
    21:16:01:WU00:FS00:0x21:Completed 500000 out of 2000000 steps (25%)
    21:16:10:WU00:FS00:0x21:Bad State detected... attempting to resume from last good checkpoint
    21:16:10:WU00:FS00:0x21:Max number of retries reached. Aborting.
    21:16:10:WU00:FS00:0x21:ERROR:Max Retries Reached
    21:16:10:WU00:FS00:0x21:Saving result file logfile_01.txt
    21:16:10:WU00:FS00:0x21:Saving result file log.txt
    21:16:10:WU00:FS00:0x21:Folding@home Core Shutdown: BAD_WORK_UNIT
    21:16:11:WARNING:WU00:FS00:FahCore returned: BAD_WORK_UNIT (114 = 0x72)
    21:16:11:WU00:FS00:Sending unit results: id:00 state:SEND error:FAULTY project:9637 run:1 clone:8 gen:87 core:0x21 unit:0x00000079ab436c9b5609bee3c04ebac8
    21:16:11:WU00:FS00:Uploading 10.50KiB to 171.67.108.155
    21:16:11:WU00:FS00:Connecting to 171.67.108.155:8080
    21:16:11:WU00:FS00:Upload complete
    21:16:11:WU00:FS00:Server responded WORK_ACK (400)
    21:16:11:WU00:FS00:Cleaning up
    post edited by bcavnaugh - 2015/11/17 13:19:05

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    #13
    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 12:56:45 (permalink)

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    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 12:57:07 (permalink)

     
    I changed the Fans to run at 90%

    post edited by bcavnaugh - 2015/11/17 13:11:03

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    -ZS-Carpenter
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 13:13:53 (permalink)
    Have you tried running the cards at reference clocks?

     
     
     
    Main rig: gaming/folding
    Z68 FTW 2600k@4.2  980 Ti sc+
    Dedicated folders
    x79 Classy/4820k 3x 970
    Q9550/780i 2x 770
    #16
    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 13:16:33 (permalink)
    -ZS-Carpenter
    Have you tried running the cards at reference clocks?


    Give me a little more Info, you are not talking about Stock Clock Speed so where would I find what the Reference Clocks Speed Are?

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    -ZS-Carpenter
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 13:22:44 (permalink)
     these are ref clocks
     
    http://www.evga.com/Produ...aspx?pn=04G-P4-1980-KR
    http://www.geforce.com/ha...gtx-980/specifications
     
    I have noticed that my 970's(reference cards) fail a lot of core 21 work with even the slightest OC when they had been stable at 1400~mhz with all other cores. At reference clocks I have been failing less than one a day across all 3 cards.
     
    Not sure if it will help, but can't hurt to try

     
     
     
    Main rig: gaming/folding
    Z68 FTW 2600k@4.2  980 Ti sc+
    Dedicated folders
    x79 Classy/4820k 3x 970
    Q9550/780i 2x 770
    #18
    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 13:23:51 (permalink)
    I would DUMP Task to allow known BAD_WORK_UNIT to run but I will not do this to help speed up the troubleshooting.
    So it may take many hours or even Days to complete or be acknowledged by Stanford that their is an issue with Core 21 and some of their Projects.
    post edited by bcavnaugh - 2015/11/17 13:26:13

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    #19
    z999z3mystorys
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 13:48:53 (permalink)
    I can give reference clocks a try too, I've been getting errors even with a -500 mhz clock to the memory, so I'll drop down the GPU clock as well to reference from SC.
     
    If it is unstable hardware, it seems to affect EVERY GTX 900 cards, so that's a problem for Standford, even if you blame Nvidia.
     
    Standford may just have to lessen the demand that the x21 core units put on the 900 gpus, or they'll keep getting bad work units, unless they want to wait for Nvidia to release a driver fix for it, or RMA every 900 series card with a different card that does have that problem (like older, less powerful cards)
     
    edit: OK, Core clock at reference for GTX 980 (1126mhz) and p2 memory Speed at -500mhz under reference, let's see how well that does over the next few days.
     
    Edit 2: PhysX also set to CPU, maybe all the partial fixes combined will help.
     
    edit 3: currently have a x21 WU 9206, (and two x18 that shouldn't cause problems) I'll be watching it.
    post edited by z999z3mystorys - 2015/11/17 14:20:41
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    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 14:23:04 (permalink)
    Next BAD_WORK_UNIT:
    From Rig X99GTX980Cruncher
    22:04:36:WU05:FS02:0x21:Completed 100000 out of 2000000 steps (5%)
    22:04:45:WU05:FS02:0x21:Bad State detected... attempting to resume from last good checkpoint
    22:06:13:WU05:FS02:0x21:Completed 20000 out of 2000000 steps (1%)
    22:07:40:WU05:FS02:0x21:Completed 40000 out of 2000000 steps (2%)
    22:09:08:WU05:FS02:0x21:Completed 60000 out of 2000000 steps (3%)
    22:10:35:WU05:FS02:0x21:Completed 80000 out of 2000000 steps (4%)
    22:12:02:WU05:FS02:0x21:Completed 100000 out of 2000000 steps (5%)
    22:12:12:WU05:FS02:0x21:Bad State detected... attempting to resume from last good checkpoint
    22:12:12:WU05:FS02:0x21:Max number of retries reached. Aborting.
    22:12:12:WU05:FS02:0x21:ERROR:Max Retries Reached
    22:12:12:WU05:FS02:0x21:Saving result file logfile_01.txt
    22:12:12:WU05:FS02:0x21:Saving result file log.txt
    22:12:12:WU05:FS02:0x21:Folding@home Core Shutdown: BAD_WORK_UNIT
    22:12:12:WARNING:WU05:FS02:FahCore returned: BAD_WORK_UNIT (114 = 0x72)
    22:12:12:WU05:FS02:Sending unit results: id:05 state:SEND error:FAULTY project:9629 run:0 clone:5 gen:62 core:0x21 unit:0x00000056ab436c9b5609bee2fee1603c
    22:12:12:WU05:FS02:Uploading 9.00KiB to 171.67.108.155
    22:12:12:WU05:FS02:Connecting to 171.67.108.155:8080
    22:12:13:WU05:FS02:Upload complete
    22:12:13:WU05:FS02:Server responded WORK_ACK (400)
    22:12:13:WU05:FS02:Cleaning up
     
     
    This now makes it Two  BAD_WORK_UNIT project:9629 and project:9637 on Two Different Computers and Different GTX 980 Models.
    post edited by bcavnaugh - 2015/11/17 14:28:01

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    #21
    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 14:33:12 (permalink)
    z999z3mystorys
    I can give reference clocks a try too, I've been getting errors even with a -500 mhz clock to the memory, so I'll drop down the GPU clock as well to reference from SC.
     
    If it is unstable hardware, it seems to affect EVERY GTX 900 cards, so that's a problem for Standford, even if you blame Nvidia.
     
    Standford may just have to lessen the demand that the x21 core units put on the 900 gpus, or they'll keep getting bad work units, unless they want to wait for Nvidia to release a driver fix for it, or RMA every 900 series card with a different card that does have that problem (like older, less powerful cards)
     
    edit: OK, Core clock at reference for GTX 980 (1126mhz) and p2 memory Speed at -500mhz under reference, let's see how well that does over the next few days.
     
    Edit 2: PhysX also set to CPU, maybe all the partial fixes combined will help.
     
    edit 3: currently have a x21 WU 9206, (and two x18 that shouldn't cause problems) I'll be watching it.


    Thanks,
    I is really SAD that we have to Reduce our Graphics Cards or Degrade our Graphics Cards (A Better Term) to be able to Fold.
     
    If I recall "unstable hardware" is what Stanford is saying is the primary reason why we are having so many issues with the GTX 9xx Cards.
    post edited by bcavnaugh - 2015/11/17 14:45:53

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    #22
    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 14:34:54 (permalink)
    -ZS-Carpenter
     these are ref clocks
     
    http://www.evga.com/Produ...aspx?pn=04G-P4-1980-KR
    http://www.geforce.com/ha...gtx-980/specifications
     
    I have noticed that my 970's(reference cards) fail a lot of core 21 work with even the slightest OC when they had been stable at 1400~mhz with all other cores. At reference clocks I have been failing less than one a day across all 3 cards.
     
    Not sure if it will help, but can't hurt to try


    GTX 980 Engine Specs: http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-980/specifications
    1126Base Clock (MHz) / 1216Boost Clock (MHz)
    I do not see a Memory Clock?
     
    http://www.evga.com/Products/Product.aspx?pn=04G-P4-1980-KR
    Memory 7010 MHz (effective)
    Mine are only 3005 MHz
     
    I need a real Memory Clock Speed to set or how can I really test, Stanford needs to provide this data for what it can be worth.
    post edited by bcavnaugh - 2015/11/17 14:43:06

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    #23
    z999z3mystorys
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 14:55:24 (permalink)
    memory clock is 7010mhz effective, or 3505mhz in monitoring software, Folding uses the p2 speed for memory, that's 6010mhz or 3005mhz in monitoring software. why it uses a lower "power level" for memory than say games do, I don't know, but it seems even that reduction isn't enough, I have my p2 memory speed down another 500/1000mhz to 2505mhz/5010mhz effective speed when folding. in other words, 2GHz less that if I was gaming.
    #24
    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 15:35:53 (permalink)
    This Clock Memory is still not clear.
    I have and test with 2640 MHz and they still failed.
     
     
     
    So I will then drop down to 2500 MHz and see on the Second Test Round.
    I want more Failed Projects at Default or Out of Box setting for Stanford to review.
    post edited by bcavnaugh - 2015/11/17 15:41:42

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    #25
    Opolis
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 17:30:06 (permalink)
    I've been skimming the posts on these issues during the TZC.
    Is this problem mainly related to multi-gpu systems?
     
    I have a single 980ti with all settings geared toward gaming (always latest drivers, Gsync on, physics auto(gpu), with and without overclocks in place, 1490mHz, mem stock clock).
    Running almost 24/7 during the contest, I had only one WU fail where I paused it and then resumed while multitasking other programs.
     
    post edited by Opolis - 2015/11/17 17:31:57

    #26
    z999z3mystorys
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 17:51:34 (permalink)
    got my first bad state detected project 9625 (1, 8, 65)
    after 3 of those I think it gives up.
    #27
    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 18:15:00 (permalink)
    z999z3mystorys
    got my first bad state detected project 9625 (1, 8, 65)
    after 3 of those I think it gives up.


    Copy this part when it fails and post it here:
    Start one above the last "Bad State" and End at the Cleaning up.
    As below make sure you only have the one project like "WU05:FS02" and remove the rest.
     
    ////////////////////////////////////////////////////////// Example /////////////////////////////////////////////////////////////
    22:12:02:WU05:FS02:0x21:Completed 100000 out of 2000000 steps (5%)
    22:12:12:WU05:FS02:0x21:Bad State detected... attempting to resume from last good checkpoint
    22:12:12:WU05:FS02:0x21:Max number of retries reached. Aborting.
    22:12:12:WU05:FS02:0x21:ERROR:Max Retries Reached
    22:12:12:WU05:FS02:0x21:Saving result file logfile_01.txt
    22:12:12:WU05:FS02:0x21:Saving result file log.txt
    22:12:12:WU05:FS02:0x21:Folding@home Core Shutdown: BAD_WORK_UNIT
    22:12:12:WARNING:WU05:FS02:FahCore returned: BAD_WORK_UNIT (114 = 0x72)
    22:12:12:WU05:FS02:Sending unit results: id:05 state:SEND error:FAULTY project:9629 run:0 clone:5 gen:62 core:0x21 unit:0x00000056ab436c9b5609bee2fee1603c
    22:12:12:WU05:FS02:Uploading 9.00KiB to 171.67.108.155
    22:12:12:WU05:FS02:Connecting to 171.67.108.155:8080
    22:12:13:WU05:FS02:Upload complete
    22:12:13:WU05:FS02:Server responded WORK_ACK (400)
    22:12:13:WU05:FS02:Cleaning up
    ////////////////////////////////////////////////////////// Example /////////////////////////////////////////////////////////////

    Associate Code: 9E88QK5L7811G3H


     
    #28
    bcavnaugh
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 18:18:07 (permalink)
    Opolis
    I've been skimming the posts on these issues during the TZC.
    Is this problem mainly related to multi-gpu systems?
     
    I have a single 980ti with all settings geared toward gaming (always latest drivers, Gsync on, physics auto(gpu), with and without overclocks in place, 1490mHz, mem stock clock).
    Running almost 24/7 during the contest, I had only one WU fail where I paused it and then resumed while multitasking other programs.
     


    Thanks for this, I believe that is the main reason to Disable SLI.
     
    The sad part is we have other members say No you do not need to Turn Off SLI when Folding.
     
    It needs to be Disabled/OFF when Folding or Crunching GPU Projects or Tasks.
     
    A note to remember about SLI Gaming and Folding.
    Gaming you want a Single Source Power House Running a Single Application or Game.
    In Folding you are running a Single Application Per GPU, so if you are Folding 2 GPUs you are Running to Separate Applications unlike running a Single Game.
    Bad-A-Game.exe to play this game.
    Under Folding and you have two GPUs and are Folding on Both Cards then you have;
    Fold.exe
    Fold.exe
    The same applies BOINC GPU Projects.
    post edited by bcavnaugh - 2015/11/17 18:30:21

    Associate Code: 9E88QK5L7811G3H


     
    #29
    z999z3mystorys
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    Re: Testing Issues with the GTX 980 Graphics Cards and Core 21 Projects 2015/11/17 18:49:34 (permalink)
    bcavnaugh
    z999z3mystorys
    got my first bad state detected project 9625 (1, 8, 65)
    after 3 of those I think it gives up.


    Copy this part when it fails and post it here:
    Start one above the last "Bad State" and End at the Cleaning up.
    As below make sure you only have the one project like "WU05:FS02" and remove the rest.
     
    ////////////////////////////////////////////////////////// Example /////////////////////////////////////////////////////////////
    22:12:02:WU05:FS02:0x21:Completed 100000 out of 2000000 steps (5%)
    22:12:12:WU05:FS02:0x21:Bad State detected... attempting to resume from last good checkpoint
    22:12:12:WU05:FS02:0x21:Max number of retries reached. Aborting.
    22:12:12:WU05:FS02:0x21:ERROR:Max Retries Reached
    22:12:12:WU05:FS02:0x21:Saving result file logfile_01.txt
    22:12:12:WU05:FS02:0x21:Saving result file log.txt
    22:12:12:WU05:FS02:0x21:Folding@home Core Shutdown: BAD_WORK_UNIT
    22:12:12:WARNING:WU05:FS02:FahCore returned: BAD_WORK_UNIT (114 = 0x72)
    22:12:12:WU05:FS02:Sending unit results: id:05 state:SEND error:FAULTY project:9629 run:0 clone:5 gen:62 core:0x21 unit:0x00000056ab436c9b5609bee2fee1603c
    22:12:12:WU05:FS02:Uploading 9.00KiB to 171.67.108.155
    22:12:12:WU05:FS02:Connecting to 171.67.108.155:8080
    22:12:13:WU05:FS02:Upload complete
    22:12:13:WU05:FS02:Server responded WORK_ACK (400)
    22:12:13:WU05:FS02:Cleaning up
    ////////////////////////////////////////////////////////// Example /////////////////////////////////////////////////////////////




    will do when/if it fails totally, only had detect a bad state and recover.
    though it seems these WU will fail regardless of what you do to baby your GPU.
    #30
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