Xavier Zepherious
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So the end of consoles?.... where any $300 computer will do Take note M$ is moving to subscription base Microsoft live Sony has bought up assets to do the same thing as m$ - sell subscriptions and the games only - better profit margin the both basically make nothing on the console in fact may lose $$$
post edited by Xavier Zepherious - 2016/07/19 09:14:36
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MSim
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/19 15:16:52
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I bet M$ will require always on internet to play xbox games. Can't allow people to play offline with a subscription model.
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lehpron
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/20 21:18:02
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I'm getting the impression that MS may turn the Xbox branding into either a software package or even an app. What i wonder is if MS will compete with nVidia's Shield where they have their own supercomputing system in an independent website running every type of program one would expect to run on a Windows PC in addition to gaming. Except instead of a console, MS may be aiming for any device.
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ty_ger07
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/20 23:38:23
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lehpron I'm getting the impression that MS may turn the Xbox branding into either a software package or even an app. What i wonder is if MS will compete with nVidia's Shield where they have their own supercomputing system in an independent website running every type of program one would expect to run on a Windows PC in addition to gaming. Except instead of a console, MS may be aiming for any device.
It has been proven time and time again to be completely impractical to attempt this method of cloud gaming for the majority of popular styles of games for the majority of the US population. Somewhere around 50ms of input lag is where many gamers usually start noticing input lag. Somewhere around 80ms of input lag is where many gamers start getting annoyed by the input lag. And somewhere around 130ms of input lag is where many gamers will start to think that the input lag is having a large impact on their gameplay and will start to become extremely frustrated by the input lag. If you take the controller and system's 5ms of input lag + 32ms (the current US average at time of this post) to send the input data to your nearest cloud gaming center + 17ms of cloud server lag per frame at 60 FPS + 32ms back to you + 17ms for your game to update at 60 FPS + 2ms for your screen to update, you are up at 105ms where many gamers will be somewhere between annoyed and frustrated by the input lag. That means that you would be designing a service for an audience which you know will be unhappy on average and will certainly spread their unhappiness loudly as I am sure you know gamers tend to do. The only people who would be satisfied with such a service are those who happen to live right next to one of the cloud gaming servers. Best case scenario if you live in a large city relatively close to a cloud gaming server, you will have somewhere around 40ms of input lag. The average US player will likely have around 100ms of input lag and will be somewhere between unhappy and extremely frustrated. And worst case scenario, infinite input lag and infinite frustration?
post edited by ty_ger07 - 2016/07/21 00:00:34
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seth89
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/23 06:34:41
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ty_ger07
lehpron I'm getting the impression that MS may turn the Xbox branding into either a software package or even an app. What i wonder is if MS will compete with nVidia's Shield where they have their own supercomputing system in an independent website running every type of program one would expect to run on a Windows PC in addition to gaming. Except instead of a console, MS may be aiming for any device.
It has been proven time and time again to be completely impractical to attempt this method of cloud gaming for the majority of popular styles of games for the majority of the US population. Somewhere around 50ms of input lag is where many gamers usually start noticing input lag. Somewhere around 80ms of input lag is where many gamers start getting annoyed by the input lag. And somewhere around 130ms of input lag is where many gamers will start to think that the input lag is having a large impact on their gameplay and will start to become extremely frustrated by the input lag. If you take the controller and system's 5ms of input lag + 32ms (the current US average at time of this post) to send the input data to your nearest cloud gaming center + 17ms of cloud server lag per frame at 60 FPS + 32ms back to you + 17ms for your game to update at 60 FPS + 2ms for your screen to update, you are up at 105ms where many gamers will be somewhere between annoyed and frustrated by the input lag. That means that you would be designing a service for an audience which you know will be unhappy on average and will certainly spread their unhappiness loudly as I am sure you know gamers tend to do. The only people who would be satisfied with such a service are those who happen to live right next to one of the cloud gaming servers. Best case scenario if you live in a large city relatively close to a cloud gaming server, you will have somewhere around 40ms of input lag. The average US player will likely have around 100ms of input lag and will be somewhere between unhappy and extremely frustrated. And worst case scenario, infinite input lag and infinite frustration?
+1 Also Microsoft already announced the Xbox One S and Xbox Project Scorpio. And what is with the "M$", Windows is 100 bucks, get over your selves. MS office is $150 or subscription based and both features offer very powerful tools. Man I even have a OneDrive account, its super cheap and even comes with Office. And Who said something about always online? They wanted Xbox One to be always online and they removed it because of backlash.
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knightsilver
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/23 14:39:55
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Im still surprised the public is still letting MS get away with this Windows 10 bullcrap.............
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MSim
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/23 15:45:58
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seth89 +1
Also Microsoft already announced the Xbox One S and Xbox Project Scorpio.
And what is with the "M$", Windows is 100 bucks, get over your selves. MS office is $150 or subscription based and both features offer very powerful tools. Man I even have a OneDrive account, its super cheap and even comes with Office.
And Who said something about always online? They wanted Xbox One to be always online and they removed it because of backlash.
They did remove it due to backlash, bit i bet will see it return, if they go with a subscription model. I think gaming console will still be made a decade from now.
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seth89
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/23 18:38:46
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MSim
seth89 +1
Also Microsoft already announced the Xbox One S and Xbox Project Scorpio.
And what is with the "M$", Windows is 100 bucks, get over your selves. MS office is $150 or subscription based and both features offer very powerful tools. Man I even have a OneDrive account, its super cheap and even comes with Office.
And Who said something about always online? They wanted Xbox One to be always online and they removed it because of backlash.
They did remove it due to backlash, bit i bet will see it return, if they go with a subscription model. I think gaming console will still be made a decade from now.
The entire country would need high-speed fiber optics. But I think the way we game would be more likely. I think VR and augmented reality are the future of our games. Look how great Pokemon did, and that's on a tiny phone screen. Imagine if that was a MS hololens game!
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RchUncleSkeleton
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/24 02:48:53
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Playstation and XBOX Branding would make no sense without hardware. If they ditched console hardware, that would mean people need to use PCs to access the content and if that's the case, just buy PC games and cut out the middleman. Unless there is some exclusive deal with developers and XBOX/Playstation become purely a content delivery system, it would make no sense for anyone to pay a subscription to play games that you can play directly on PC for free (meaning no pay to play online).
With Great Power, Comes Great Mistakes
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Xavier Zepherious
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/25 05:56:10
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no... please watch the video M$ realizes the money is in software... not hardware and further subscriptions to have access to M$ live yearly the games can be manufactured to play on ANY platform soon, tablet,phone,console and PC...they could care less who makes it someone who is better aligned in hardware design and manufacturing then a software company to make hardware comes to mind there is such tight margins on hardware - case in point AMD undercutting NVidia chip prices to console makers (to win the contract) that there is not much profit there and you have to undercut your competitor consoles and mobiles on top of that has anyone notice hardware prices going down - computers cost more $$$ many years ago and laptops even more yet so where is the room to make $$$ just look at AMD(losses) and Intel(layoffs- due to drop in server market and lower consumer prices) just think you don't even have to write the software yourself...just place it on M$ live and collect fees
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Xavier Zepherious
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/26 06:27:30
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case in point read this story Sweeney: Microsoft Will Force-patch Windows 10 To Make Steam Progressively Worse And More Brokenif Microsoft convinces everyone to use UWP, then they phase out Win32 apps. If they can succeed in doing that then it’s a small leap to forcing all apps and games to be distributed through the Windows store. Once we reach that point, the PC has become a closed platform.
http://wccftech.com/sweeney-microsoft-will-force-patch-windows-10-make-steam-progressively-worse-broken/ the end of steam and everything on xbox live
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fearpoint
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/26 09:30:25
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lol what a ridiculous clickbait article with no basis in reality. Wccftech has out done itself this time.
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stalinx20
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/26 17:51:39
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Xavier Zepherious case in point read this story Sweeney: Microsoft Will Force-patch Windows 10 To Make Steam Progressively Worse And More Broken
if Microsoft convinces everyone to use UWP, then they phase out Win32 apps. If they can succeed in doing that then it’s a small leap to forcing all apps and games to be distributed through the Windows store. Once we reach that point, the PC has become a closed platform.
http://wccftech.com/sweeney-microsoft-will-force-patch-windows-10-make-steam-progressively-worse-broken/ the end of steam and everything on xbox live
It's called monopoly. It wouldn't happen.
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Xavier Zepherious
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/26 20:46:06
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stalinx20
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Re: Pachter: Microsoft Is Trying To “Future Proof Xbox For A Day When There Is No Hardware
2016/07/26 23:00:01
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I see a lawsuit about to begin, now that this news it out.
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