Future Contest Idea...

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latenitec1
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Re:Future Contest Idea... 2012/03/18 10:37:39 (permalink)
If you want to have a true competition, you may want to try competing by hardware class.  To use a sail boat racing analogy.  (Hear me out it's a long explanation) Sailing uses a system where you compete against boats around your same speed and size.  In the big races you have multiple divisions.  The 2 major divisions are racing and cruising boats  (Racing boats: typically light weight,  (unstable) more tippy, minimal accommodations below deck, usually no bunks for sleeping, Cruising boats: heavier, who tip less/slower (big lead bulbs on bottom of keel), full kitchens, dining tables, bunks, cabins, etc)
 
Within the racing division there is a Turbo class. In this division almost anything goes.  (You can see 30 ft boats competing with 70+ ft boats) .   And the rest of the divisions are broken up by size of boats (it is more complicated, but I simplified it for understandibility)
 
Our contests could be similiarly broken up:
Two Major Divisions:   24/7 vs part time folders
Within 24/7 you could have a MaxServer division (the 12 account HPCS guys, or the person who has a server farm, or anyone with > 10 systems)  in other words: anything goes. 
You then would have 5-10 PCs, a 2-5 PC and a single PC division.
 
It's a completely different way to run the competition, and it turns into individual competition against people with the same size system as you with similar capabilities.  
 
IF you wanted to have teams, each team could have divisions and each division would contribute a fixed percentage of the total score.  
For a simple example:  break a team down 3 divisions:  a 2-3 MaxServer members,4-8 member MultiSystem and 10 single PC members.   The MaxServer members would compete with the MaxServer members on other teams.  The Maxserver Team with the most points would contribute 8 to the team score, the 2nd most 7, 3rd: 6, etc.
THe other two division in the team would compete against other teams in the same way.   The team score then becomes the total of the 3 division.  
 
This approach encourages point production by everybody,  prevents one member from dominating any team and allows people who don't have the massive resources to compete and contribute to the team.
 
post edited by latenitec1 - 2012/03/18 10:58:39
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blkhole
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Re:Future Contest Idea... 2012/03/18 12:37:37 (permalink)
All good ieas! 
 
Some will take an entire team of organizers to implement and execute, but some of the ideas alone augmented into a basic contest would garner favorable results. 

 
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#32
Xavier Zepherious
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Re:Future Contest Idea... 2012/03/18 13:40:21 (permalink)
latenitec1

If you want to have a true competition, you may want to try competing by hardware class.  To use a sail boat racing analogy.  (Hear me out it's a long explanation) Sailing uses a system where you compete against boats around your same speed and size.  In the big races you have multiple divisions.  The 2 major divisions are racing and cruising boats  (Racing boats: typically light weight,  (unstable) more tippy, minimal accommodations below deck, usually no bunks for sleeping, Cruising boats: heavier, who tip less/slower (big lead bulbs on bottom of keel), full kitchens, dining tables, bunks, cabins, etc)

Within the racing division there is a Turbo class. In this division almost anything goes.  (You can see 30 ft boats competing with 70+ ft boats) .   And the rest of the divisions are broken up by size of boats (it is more complicated, but I simplified it for understandibility)

Our contests could be similiarly broken up:
Two Major Divisions:   24/7 vs part time folders
Within 24/7 you could have a MaxServer division (the 12 account HPCS guys, or the person who has a server farm, or anyone with > 10 systems)  in other words: anything goes. 
You then would have 5-10 PCs, a 2-5 PC and a single PC division.

It's a completely different way to run the competition, and it turns into individual competition against people with the same size system as you with similar capabilities.  

IF you wanted to have teams, each team could have divisions and each division would contribute a fixed percentage of the total score.  
For a simple example:  break a team down 3 divisions:  a 2-3 MaxServer members,4-8 member MultiSystem and 10 single PC members.   The MaxServer members would compete with the MaxServer members on other teams.  The Maxserver Team with the most points would contribute 8 to the team score, the 2nd most 7, 3rd: 6, etc.
THe other two division in the team would compete against other teams in the same way.   The team score then becomes the total of the 3 division.  

This approach encourages point production by everybody,  prevents one member from dominating any team and allows people who don't have the massive resources to compete and contribute to the team.


there is a team system in OCN as well that consists of a hardware cap
fixed amount of  17 class, legacy class and gpu sets
and fold all year
 

 
   


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Re:Future Contest Idea... 2012/03/18 13:46:13 (permalink)
Loving all these ideas... We also need pro and cons to them so we can have a good idea of what contest or contest to try out, weeding out the loopholes and or "Meh" factors...
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Re:Future Contest Idea... 2012/03/18 13:56:21 (permalink)
In Fact... I think this is what we will do...
 
Let's keep these ideas going for a few more weeks, pro/con them. And then I will make a "Pole" MUHahaha... OK... "Poll" for us to vote with.
 
My thinking... We can refer to this thread for that poll. Meaning...
 
Say post #1 and post #15 are for the same proposal. It would be a poll item.
 
Then say another idea was four other posts in this thread. 
 
It would look like this....
  • Post(s) #1 and #15
  • Post(s)#3,#5#22#27
  • Post(s) ETC
  • Post(s) ""
  • Post(s)""
  • Post(s)""
And then top two voted ideas would then get their own thread to debate, make rules and setup. We would go over this for a few weeks or until that person who's idea it is feels there is sufficient info to run a trial contest.
 
We would then run each idea in a trial contest format for "Five" days. I propose Tuesday thru Saturday. Giving us Sunday and Monday to start the analyzing before the next contest idea is started.
 
One contest one week then the other one the next. Alternating weeks.
 
Or,
 
We run the trial contest for Seven days... Analyze for a week, then run the next one for a week, rinse and repeat.
#35
diplomacy
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Re:Future Contest Idea... 2012/03/18 14:33:25 (permalink)
or you could do a 1st post edit with each idea and a unique identifier like contest A, contest B or for the more theatrical
 
the AB special,
the Formula 2.5
and the Chuck Norris.
 
first post edits are so much simpler than post numbers.
post edited by diplomacy - 2012/03/18 14:34:32

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#36
troy8d
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Re:Future Contest Idea... 2012/03/18 20:55:43 (permalink)
Xavier Zepherious
there is a team system in OCN as well that consists of a hardware cap
fixed amount of  17 class, legacy class and gpu sets
and fold all year


 
I have considered something similar to what OCN runs at various times, but at the moment it would require much more than just myself to run it.


#37
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Re:Future Contest Idea... 2012/03/19 14:23:16 (permalink)
Just as a way to help better understand the drag racing idea mentioned in this thread...
 
Watch this video below. Notice towards the end one car is already running and about 1/3 to 1/2 down the track. Then the release the beast!
 
BAM... Blows right by that other car that got a head start... But they both came close at the finish line... Man that is awesome!
 

#38
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Re:Future Contest Idea... 2012/03/30 07:56:40 (permalink)
Just an FYI. I deliberately have not kept this topic up top for a reason. I did not want to take away for our current efforts with our current contest, but I would like us to start thinking about it again so we can look back and ahead later over the next few weeks 
#39
devdog51
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Re:Future Contest Idea... 2012/04/03 11:04:06 (permalink)
AB, this seems like a great idea to me. I know Im new here to the forums and to folding in general, but it seems like the other contests have devolved into a clusterf*** that no one is willing to sit down and fix. You cant force everyone to cooperate with change as CC is proving right now. I was actually gonna suggest something along the lines of the draft idea, mixed with the hardware division idea, but a lot of people beat me to the punch.
 
1. 24/7 and part time folders have separate categories- but offer more prestige for the ones that spend the most time running. (In the attempt to encourage people that only fold for EVGA bucks to fold more, etc)
2. Maybe have it divided by the # of clients someone uses. This will allow people who overproduce to run specific clients still outside the team or for other contests. You basically give as much as you want to this contest. There becomes a penalty then for having more clients than your supposed to. It takes care of the problem with people with server farms. Also there is a penalty for underproducing or over producing with said number of clients. No matter what hardware your using, you can only make so much with a GPU, quad core CPU, 6 core, etc. So if you enter X number of clients, it will be expected of you to produce within an X range. You could even throw in the demand for CPU-Z validation, so people have to prove what their expected capabilities would be. This seems to me to be a better way to control underpredicting or overpredicting than trusting people not to lie about their hardware. 
I dont know it just seemed like a good idea to me.

 
   
 
 
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Re:Future Contest Idea... 2012/06/20 17:35:21 (permalink)
hot dogs, Burgers, and BBQ Spareribs
(and please someone don't forget the beer)
 
lets see who brings it when the heat is on
(the question will be weather, heat, power,system uptime)
 
 
Hot Dogs(top dogs), folders in head to head (5 days - could be switched to 7)
either matchout - or all out
(handicapped by their best monthly stats)
 
 
burgers(flip-out) teams: qualify stats set by hot dog race
teams assigned by either contest runner or random selection
 
1/4 way thru there is the burger flip where the top team/lowest team swaps (and so forth) stats
so the leading team has to make up the deficit of the weakest team (will make for a close finish)
 
we do this 4 times - switching stats  gets rid of strategies to under produce 
approx 2 weeks -16 days (every 4 days a switch)
 
BBQ spareribs(bring the heat) - all out roast to beat each personal bests and teams best
and evened out teams based on overall performance from earlier race(s)
could be run at same time as the other race
 
 

 
   


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#41
yodap
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Re:Future Contest Idea... 2012/06/21 07:55:13 (permalink)
Interesting idea(s)!
Handicaps need explaining but my best month is a cool month and one way I combat the heat is to go with stock clocks on everything. That could be slightly unfair but probably not enough to worry about. And some others may do the same so it could even out.
Sounds like fun and it's meant to be fun so, win win.



                                    
        

 
#42
LearjetMinako
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Re:Future Contest Idea... 2012/07/15 14:37:40 (permalink)
How about using a point system based on that folders past point production.  Take the folders past 3 month points and divide it by 3.  Giving you an recent average of production to estimate by to sort the teams out.  This way you don't have to worry about under or over estimates that usually mess up the sorting

    
 
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Xavier Zepherious
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Re:Future Contest Idea... 2012/07/15 14:48:22 (permalink)
that would work if everyone was consistant
 
lets say I only fold 1 month or 1 week out of the three months
(away, heat, sick) and I bring on several rigs and blow the production away... like 10x or more
 
hence the reason I don't like using past performance 
id rather have a a series of races - one of which is the benchmark for others
 

 
   


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#44
LearjetMinako
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Re:Future Contest Idea... 2012/07/15 15:09:20 (permalink)
Xavier Zepherious

that would work if everyone was consistant

lets say I only fold 1 month or 1 week out of the three months
(away, heat, sick) and I bring on several rigs and blow the production away... like 10x or more

hence the reason I don't like using past performance 
id rather have a a series of races - one of which is the benchmark for others



Good point.  Would work best for 24/7 folders, but not the part-timers.

    
 
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#45
tanner2
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Re:Future Contest Idea... 2012/08/29 14:45:56 (permalink)
Hey all. We need to do something.
Not complaining just saying that we can talk all we want about ins and out of a contest. But if we can never get a contest going it doesn't matter if someone plays the system or not. Most I hope don't.
We need to just have one. Right or wrong. Heck with the torpedoes and full speed ahead. I myself have limited skills so pretty much useless otherwise I would have tried already.
Here's my feeble attempt.
Now I hope someone steps in.
 
How about a contest on the lines of points.

Person must put in at least average EOC for the day ppd in contest.
Person must beat their EOC ppd average to get prize pool chances.
Chance for prizes on the line of for every 25% of your ppd( as long as you are over your ppd forcast) get a entry into prize pool.
Like say a person forcasts their ppd at 20k ppd for the contest.
During contest EOC says they do 20k for that day.
So they qualify to be given 4 chances for prizes.
Then extra chances for prize chances.
Like increments for extra chances at (example) every %25 more over ppd EOC/ forcast.
So if that person did 30k ppd they would get 2 extra chances for prizes.
Also think contest should run the last 2 weeks of the month to help keep folders folding during the low points in the month.
Maybe do this or something like at the back end of differant months through the year to keep people folding through the month instead of just at the beginning for EVGA bucks.
Of course in months that don't have other contests going.
If any want and can set this up for the end of September I will add a grand prize of 4 x 6128 amd's.
We would have to handle new folders on a individual basis for eligibility.
Nothing wrong with a quick and dirty contest is there?
 
 
 
 
 
 

 
          
             
  


#46
troy8d
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Re:Future Contest Idea... 2012/08/30 14:23:41 (permalink)
@ tanner2
 
I wanted to do something similar with the EVGA vs [H] Challenge, but haven't got the individual stats portion up and running yet.  Certainly a new idea or two from your post at well .  I've been away a bit the past month and haven't had the time to get it up and running.  Haven't heard back from XZ if he is willing to help out, so at the moment that is a no.
 
Drougnor already has the stats tracking for everyone that has signed up, they're just not up on the page yet....maybe with a little free time this weekend I might be able to get something up and tracking... 


#47
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Re:Future Contest Idea... 2012/08/30 14:57:02 (permalink)
Stats are running and going strong. Just  30 hours until we have a solid 2 months worth of stats. 
 
Also, as a note for those of you who've signed up in August - I'm capturing points from the beginning of the month that you signed up in, so you won't see anything listed for July. 
 
So, anyone who signs up in September will have from 9/1 on, and so on. 
 
d


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Xavier Zepherious
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Re:Future Contest Idea... 2012/08/30 18:56:50 (permalink)
Im actually considering getting some stuff done troy...
sorry for any delays....but just like you troy ...things pop up
 
I'll have to get something done before my parts come...
bad enough I keep looking at my parts order
 
once they come in I'll be engrossed in that.
I need to boost my production
 
So.... I'll need to go thru the contest ideas thread
maybe get some more ideas from users before I make a decision
 
and setup the basic pages 
 
lets see if we can get something together for next month
 

 
   


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