rjohnson11
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aka_STEVE_b
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/27 05:58:59
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I believe it , I'm just shocked that someone as high up in the gaming industry actually called it as it is.... Usually that kind of honesty / or raging is reserved for us internet nerds / keyboard warriors to say in forums. Yet, I have no major love for the way Steam has almost totally taken over gaming either - seems like so may games are locked into a Steam account too. ...and EA/Origin ...etc..... I wish we could all " just get along" and choose to game how we want.
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fearpoint
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/27 13:56:50
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clickbait internet is worst internet.
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transdogmifier
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/27 14:03:47
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I dislike 'always online' gaming. Take me back to the "Buy a DVD, install game, play" days, thanks.
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Sajin
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/27 14:04:25
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transdogmifier I dislike 'always online' gaming. Take me back to the "Buy a DVD, install game, play" days, thanks.
+1
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VegetaCreeper
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/27 15:50:47
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Sajin
transdogmifier I dislike 'always online' gaming. Take me back to the "Buy a DVD, install game, play" days, thanks.
+1
That is why I also have an Xbox one and a PS4! =)
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Brad_Hawthorne
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/28 11:24:01
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Microsoft is delusional with their attempts at game platform distribution on the PC. When Microsoft doesn't understand a market, they become heavy handed in order to bend it to it's will. That has never worked out for them ever.
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stalinx20
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/29 17:54:40
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Brad_Hawthorne Microsoft is delusional with their attempts at game platform distribution on the PC. When Microsoft doesn't understand a market, they become heavy handed in order to bend it to it's will. That has never worked out for them ever.
Thank you Brad. I would agree with you fully that Microsoft doesn't have it in them to run a digital market. That's not what they are. To me attempting to crush a "competitor" by forcing bugs to cause a mass group of people bail on what they like to use, is really bad business. Microsoft should really get sued for this. It's almost like vandalism, only in a digital world, like throwing Molotov cocktails at a competitor's restaurant in the 40s because they're raking in most of the customers, creating a fire to burn it down, forcing those customers to buy their food instead. Steam has bad selling practices too, but so does Best-Buy and Walmart (don't even get me started on Walmart), but people like how the program runs. It's organized, you can disable and hide programs you don't want to see, gifting, etc. It's not steam's fault that customers like how their library is organizes compared to Microsoft. Microsoft just doesn't have it in them to run a digital gaming store. So, because of that, their plan is to ruin their competitor (vandalize) what they have, and because Microsoft is a failure in that area? That looks illegal to me. I hope Steam is standing up and will be giving a fight. Personally i hate Microsoft and how they force their practices on people. Perhaps Steam released a 64 bit...
post edited by stalinx20 - 2016/07/29 18:10:32
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ipkha
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/29 21:44:18
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More fear and paranoia, like Gabe Newells rant last time at Windows, most of these have been proven false. Win32 isn't going away and UWP is still a work in progress and is moving to the XBOX as well. Epic can continue on the path of using DirectX and getting games to run on both Windows and Xbox or keep making their engine Windows Win32/64 only and limit portability, stability and potential sales. You don't need Windows store to install UWP apps. Signed binaries have been required by Windows for a long time too, they are just stepping up enforcement of valid and current certs.
Maybe everyone's just made that Steam is taking over the gaming landscape on Windows and Xbox requires UWP going forward. Between Origin, Uplay, and the other content stores locking everything down, how is Microsoft Store any different?
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fearpoint
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/29 23:46:01
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ipkha More fear and paranoia, like Gabe Newells rant last time at Windows, most of these have been proven false. Win32 isn't going away and UWP is still a work in progress and is moving to the XBOX as well. Epic can continue on the path of using DirectX and getting games to run on both Windows and Xbox or keep making their engine Windows Win32/64 only and limit portability, stability and potential sales. You don't need Windows store to install UWP apps. Signed binaries have been required by Windows for a long time too, they are just stepping up enforcement of valid and current certs.
Maybe everyone's just made that Steam is taking over the gaming landscape on Windows and Xbox requires UWP going forward. Between Origin, Uplay, and the other content stores locking everything down, how is Microsoft Store any different?
Because it's Microsoft........ *hissssss* Steam has been terrible for PC gaming. It's only a matter of time until paid mods return and are accepted because Steam fanboys can't resist themselves. It's going to happen and when it does you'll have a choice of incomplete games(early access), season passes, paid mods, and gambling in every game. Basically the last thing game developers will consider in the future is the actual game itself.
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Brad_Hawthorne
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/30 01:55:06
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I say let the free market run it's course. Microsoft will have no chance because they are both unwilling and incapable of being limber enough in the market to properly read customer needs. If anyone is playing fast and loose with compatibility it's Nvidia and AMD with their VR push though.
post edited by Brad_Hawthorne - 2016/07/30 02:14:03
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ipkha
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/30 08:35:23
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You can blame mobile games for the proliferation of DLC and such. You can blame Steam for the proliferation of Origin, Ubi Play and the other game stores. Valve has no structure or oversight. They rarely fire anyone and just can't do great programs that way. Look at Half-Life 3 in that regard, also see the cruft and scummy "games" on their platform. Same reason they took so long to cut off/comment on the CS:GO gambling/trading nonsense. Microsoft don't care about that, they'll keep up their DirectX investment because they want users to use Windows and Xbox.
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Zuhl3156
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/30 08:48:26
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Steam has terrible if non existant customer service. They have nobody to blame but themselves for being a bunch of lazy complacent Bozos. But having to use the Microsoft store is NOT an acceptable option to me. I will not under any circumstances buy anything through them. if it comes down to being forced to use a Microsoft Store to play a game I will give up playing. I have enough games to keep me busy for a long time. I just reloaded Crysis just because I could so I thought I would give it another try. So far I am liking it... again!
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ipkha
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/30 08:58:33
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Buts that's the thing. It's not an exclusivity thing. They announced that Xbox games could use UWP to be available on both Xbox and PC, with an option to buy once and use on both. Games can still use UWP and sell on Steam, their own platform or retail on disc. It's an option, not a requirement. Microsoft has been working real hard to make UWP better for games. For instance you can bundle the exact libraries you need for your game, no more installing multiple copies of Visual C++ junk with your game install.
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Zaemon _K
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/31 15:23:00
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Just had a horrible thought..what if they merge o.O MicroSteam or SteamSoft..then again who knows maybe it could work
post edited by Zaemon _K - 2016/07/31 15:25:40
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evilmustang66
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/31 16:27:30
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Microsoft gfwl drm then they killed gfwl now microstore it too funny all it is Microsoft wanting back in after killing gfwl which was connected pc to xbox servers
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ipkha
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/07/31 19:01:31
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No game maker used Games for Windows Live except Microsoft published games. This was also before they standardized Xbox on DirectX so developers would have a lot of extra work. And PC gamers already have an unfair advantage over the console players with Precision aiming via mouse and keyboard.
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Brad_Hawthorne
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/08/01 21:24:05
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ipkha No game maker used Games for Windows Live except Microsoft published games. This was also before they standardized Xbox on DirectX so developers would have a lot of extra work. And PC gamers already have an unfair advantage over the console players with Precision aiming via mouse and keyboard.
I have to cringe every time someone uses the cliche "unfair advantage". There are just so many things wrong with the premise in the PC gaming market. Every little difference in machines -- controller, video card, processor, display type can all be labeled "unfair advantage". IMHO, those things are what make the PC gaming platform great, not bad though.
post edited by Brad_Hawthorne - 2016/08/04 13:05:55
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NazcaC2
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/08/03 18:23:41
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I'll believe it when I see it.
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stalinx20
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/08/03 18:37:05
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ipkha No game maker used Games for Windows Live except Microsoft published games. This was also before they standardized Xbox on DirectX so developers would have a lot of extra work. And PC gamers already have an unfair advantage over the console players with Precision aiming via mouse and keyboard.
Except that Batman: Arkham City (released 2011) was one title which forced users to use Games for Windows to access online services of the game, and Batman Arkham City was published by Warner Brothers, not Microsoft.
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chrisdglong
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/08/04 17:48:19
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I think Microsoft is going drive people to different operating systems. We already have Steam OS, Linux and Mac... More and more games are being available on those platforms. The only reason I use Windows is for gaming. If all games were available on Linux, I would be using it right now.
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knightsilver
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/08/05 11:24:34
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Once Unity, Source2 and Cryengine come out on native Linux, i hope we see a real push to get away from Windows...
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candle_86
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/08/15 14:09:36
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ipkha No game maker used Games for Windows Live except Microsoft published games. This was also before they standardized Xbox on DirectX so developers would have a lot of extra work. And PC gamers already have an unfair advantage over the console players with Precision aiming via mouse and keyboard.
Really I can name a few right now Grand Theft Auto IV Batman Arkham City Fallout 3 Batman Arkham Asylum Bioshock 2 https://en.wikipedia.org/wiki/List_of_Games_for_Windows_%E2%80%93_Live_titleshere is a complete list. Also Microsoft will not break Win32 ever, they make 90% of their money from the Enterprise customers, everything else is a sideshow to them. And breaking Win32 means alienating the Enterprise customer forcing them to look elsewhere. So no don't worry Win32 won't go away until we have 128bit Windows and it only supports a virtual 64bit run inside the 128bit, much the same way that 64bit only supports virtual 32bit processes.
post edited by candle_86 - 2016/08/15 14:12:09
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ipkha
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Re: Microsoft Out to Destroy Steam: Epic's Tim Sweeney
2016/08/16 20:29:14
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By the time 128bit processors come out, Windows will run all the apps in virtual containers and support 32bit and 16bit for that matter. Conspiracy theories abound, but given the trend towards more storage, I welcome the new app type. I'm tired of every Gane installing duplicate libraries and other junk. Just keep it contained like the old days. I'd rather have stability and security than the old norms these lunatics want to advocate for.
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