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?Rocksteady is abandoning support for sli and crossfire on Arkham Knight !

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biscuit1
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2015/11/18 19:00:06 (permalink)
Just keep getting better with these clowns . Nw they claim there would be minimal benefit for multi card setups and they think it might interfere with single gpu systems . What a load of bs . I'm sure by the end of Dec they will say they can't make the PC perform any better , thanks for your money . 

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    the_Scarlet_one
    formerly Scarlet-tech
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/18 19:01:15 (permalink)
    Glad I didn't pay for the game, lol.
    #2
    zophar
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/18 19:08:31 (permalink)
    Scarlet-Tech
    Glad I didn't pay for the game, lol.


    +1 I haven't had major problems. But every once in a while I get some pretty bad lag from low frame rates. I haven't even played it in a month or two.


    #3
    ManBearPig
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/18 19:26:51 (permalink)
    I'm glad I didn't pay for the base game, but I did pay for the Season Pass though.  This really pisses me off, this was the one thing I was wanting fixed when the game was re-released.  Of course it wasn't and then they said they were still working on it.  And now this.  I really have enjoyed the Batman Arkham games, but I won't be paying any money for another one after this release.  Or any game from this developer again.


     
    #4
    Killmur
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/18 19:35:56 (permalink)
    Wow! I may not be fan of the SLI\Crossfire stuff but I feel sorry for people who do that stuff. However I'm not surprised by a move like this. Seems game companies only care about padding their wallets and spewing out whatever garbage they spew out no matter how many gamers get ticked off. I miss the 90s and early 2000s so much.


    #5
    biscuit1
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/18 19:50:24 (permalink)
    I'm stuck with it , since I didn't purchase it thru steam . I can play it on my main rig , but my other one is a sli setup . Without Kaladins tool the game is a sideshow . With it I can turn on Gameworks . At 1680x1050 it should of been a breeze to run this game .

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    #6
    rjohnson11
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/19 05:13:48 (permalink)
    Here''s their statement on this:
     
    "We've been working with our development and graphics driver partners over the last few months to investigate utilizing multi-GPU support within Batman: Arkham Knight. The result was that even the best case estimates for performance improvements turned out to be relatively small given the high risk of creating new issues for all players. As a result we've had to make the difficult decision to stop work on further multi-GPU support. We are disappointed that this was not practical and apologize to those who have been waiting for this feature."
     
    I don't think I'll be buying anymore games from Rocksteady for a while, if ever.

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    #7
    vernacular
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/19 06:23:23 (permalink)
    Warner Bros should not have had Iron Galaxy do the port. Their only previous experience with porting to Windows was assisting in porting some Bioshock 2 DLC & Bioshock Infinite. They've only ever successfully ported one game to Windows that is not credited as assisted which was Arkham Origins, but given their shoddy port of Arkham Knight I'm dubious about whether Origins was simply another assisted port. Incompetence of this magnitude should not be put in charge of porting multimillion dollar AAA titles. According to Wikipedia (poor source, I know) Iron Galaxy are doing a project for Epic Games. If it were up to me Iron Galaxy would not set foot near any major project ever again after this debacle.

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    #8
    bdary
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/19 10:11:53 (permalink)
    Even though I enjoyed the game (341 hours worth), I was still waiting for final fixes like SLI support.  With this news, it's time for a refund.


     
     
     
     
     
     
     
     
     
    #9
    Shockjockey
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/19 10:44:59 (permalink)
    NVIDIA should give  sli users a new game code.

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    #10
    MSim
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/19 13:26:28 (permalink)
    When the game is $5 i will pick it up.
    #11
    biscuit1
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/19 19:32:45 (permalink)
    Origins was abandoned on PC also by WB . We'll pump out dlc , but no more fixes , same thing happened here .  My Origins game played fine until I installed the dlc . I was then greeted with the infinite falling glitch in the my Alabi club . Didn't have it before I installed it and their "fix" for it didn't work either. Now the game will be given away free ? A whole new group of pissed off players are a common ' !

    WHAT THE WIFE DON'T KNOW WON'T HURT YOU!
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    chrisdglong
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/20 20:26:29 (permalink)
    Shockjockey
    NVIDIA should give  sli users a new game code.


    Yeah, this free game for Nvidia didn't work out too well... 
    #13
    biscuit1
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/25 02:51:44 (permalink)
    Just read earlier that AMD has an update out that gives crossfire support . Funny how RS it couldn't be done , yet AMD did it .Lying sob's. ... OK nvidia , where's sli support ?

    WHAT THE WIFE DON'T KNOW WON'T HURT YOU!
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    godzilla47
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    Re: ?Rocksteady is abandoning support for sli and crossfire on Arkham Knight ! 2015/11/25 22:42:12 (permalink)
    I noticed a update to the game on steam but didn't play the game so I am not sure what the update changed or was for yet?
    #15
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