rjohnson11
EVGA Forum Moderator
- Total Posts : 102313
- Reward points : 0
- Joined: 2004/10/05 12:44:35
- Location: Netherlands
- Status: online
- Ribbons : 84
|
rjohnson11
EVGA Forum Moderator
- Total Posts : 102313
- Reward points : 0
- Joined: 2004/10/05 12:44:35
- Location: Netherlands
- Status: online
- Ribbons : 84
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 05:14:34
(permalink)
There is still more work to be done however....
|
rjohnson11
EVGA Forum Moderator
- Total Posts : 102313
- Reward points : 0
- Joined: 2004/10/05 12:44:35
- Location: Netherlands
- Status: online
- Ribbons : 84
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 05:42:15
(permalink)
Well I tried it and it's unplayable with or without SLI
|
the_Scarlet_one
formerly Scarlet-tech
- Total Posts : 24581
- Reward points : 0
- Joined: 2013/11/13 02:48:57
- Location: East Coast
- Status: offline
- Ribbons : 79
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 05:48:57
(permalink)
LOL. try verifying the integrity through steam, see if it missed something in the patch.
|
Pgcmoore
CLASSIFIED Member
- Total Posts : 2037
- Reward points : 0
- Joined: 2011/03/27 09:29:41
- Location: Florida
- Status: offline
- Ribbons : 14
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 06:58:02
(permalink)
"This program has performed an illegal operation and will be shut down" My Affiliate Code is 05G-UGD-GZVU
|
bdary
Omnipotent Enthusiast
- Total Posts : 10337
- Reward points : 0
- Joined: 2008/04/25 14:08:16
- Location: Florida
- Status: offline
- Ribbons : 116
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 08:14:34
(permalink)
Even with the patch, SLI isn't supported. They claim to still be working on support for it. That said, I do see some performance improvement. I played for about 3 hours and it played pretty good even with all the gameworks settings turned on. Prior to the patch, the best gameplay was with all settings on & maxed, but leaving gameworks settings off. Otherwise the pagefile would continue increasing until it was so much it became unplayable & would finally crash. They seemed to have fixed that as well as the higher system ram usage.
|
walksonpoo
FTW Member
- Total Posts : 1816
- Reward points : 0
- Joined: 2008/06/14 18:02:08
- Location: IL. USA
- Status: offline
- Ribbons : 4
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 08:45:55
(permalink)
I was able to play this game BEFORE the patch without really any issues. The hitching in the bat-mobile was probably my only major issue. I like the patch, but the VRAM usage is crazy. Cant run full detail for a 4GB card..... wow i must say. But other then that, patch seems like a very good step in the right direction.
Ryzen 7 3700X | EVGA CLC 240 | MSI MPG X570 GAMING Edge WIFI | MSI RTX 2060 VENTUS | T-FORCE XCALIBUR RGB 4000MHz | SeaSonic Focus PSU | NZXT H710 |
|
rjohnson11
EVGA Forum Moderator
- Total Posts : 102313
- Reward points : 0
- Joined: 2004/10/05 12:44:35
- Location: Netherlands
- Status: online
- Ribbons : 84
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 10:44:07
(permalink)
Scarlet-Tech LOL. try verifying the integrity through steam, see if it missed something in the patch.
Hmmm...OK how do I achieve that?
|
Chad r
Superclocked Member
- Total Posts : 125
- Reward points : 0
- Joined: 2010/11/06 14:12:57
- Status: offline
- Ribbons : 2
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 11:18:06
(permalink)
This game is awesome :D Runs great for me with 980ti SLI... but only one card working with no SLI support at the moment. I have it running in 1440p with max settings, no vsync, since I have Gsync monitor, set to 90 frame limit which I can stay at most the time, unless there is alot of smoke. Game uses almost 5GB memory for me at 1440p I am happy now that I bought this game months ago and now can finally play it..... I like these batman series games.... SLI would be nice..... hope it comes soon..... but game is very playable for me.
|
Zuhl3156
Omnipotent Enthusiast
- Total Posts : 13061
- Reward points : 0
- Joined: 2010/03/23 12:52:50
- Location: Kidnapped by Gypsies
- Status: offline
- Ribbons : 34
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 11:22:47
(permalink)
rjohnson11
Scarlet-Tech LOL. try verifying the integrity through steam, see if it missed something in the patch.
Hmmm...OK how do I achieve that?
Open Steam, under Games select 'View Games Library'. Right-click on the game and select Properties then 'Local Files'. Then 'Verify Integrity of Game Cache'.
|
Dooms87
FTW Member
- Total Posts : 1020
- Reward points : 0
- Joined: 2010/05/30 08:47:06
- Location: New York
- Status: offline
- Ribbons : 0
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 12:57:15
(permalink)
Some people did get a unfinished version of the patch a day or two early so maybe that may be the issue some are experiencing ?
NZXT Phantom 630 - Asus P6X58D-E - EVGA GTX 680 FTW 4gb - Intel I7 930 2.8 Ghz OC @ 4.0Ghz - H80 Corsair HX1000W - Corsair 12gb DD3 Dominator ram 1600 - Intel 80 gig X25m SSD - Samsung 500g HDD -Logitech G15 - Logitech G9X -Win 8.1 Pro 64-bit
|
FattysGoneWild
CLASSIFIED Member
- Total Posts : 2660
- Reward points : 0
- Joined: 2011/04/24 18:45:43
- Location: KFC
- Status: offline
- Ribbons : 3
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 13:21:34
(permalink)
I have a regular monitor Dell U2415. I am a bit confused with vsync and frame rate cap. What would be optimal? I have a 4790k, 4GB EVGA GTX 960 FTW, 16gb ram....... I am guessing vsync off with 60 fps or 90 fps? Or maybe 60 fps with adaptive vsync in the game as another choice? So confusing.
HP Omen 880-160se custom ordered OS: Windows 10 64 bit MOBO: HP Tampa2 CPU: Intel i7 8700k @4.8GHz RAM: 32GB DDR4 2400 GPU: PNY XLR8 RTX 3080 PSU: Delta 750w 80 Plus Platinum NVMe M.2 SSD: Samsung 512GB MZVLW512HMJP SSD: 250GB Samsung 860 EVO HDD: 2TB Seagate Barracuda ST2000DM001 Sound: Logitech Z623 THX 2.1 Speakers Monitor: Dell S2716DG 2560x1440 @144Hz G-Sync calibrated with ColorMunki Display Keyboard: HP Omen 1100 Mouse: HP Omen 600
|
Zuhl3156
Omnipotent Enthusiast
- Total Posts : 13061
- Reward points : 0
- Joined: 2010/03/23 12:52:50
- Location: Kidnapped by Gypsies
- Status: offline
- Ribbons : 34
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 13:27:26
(permalink)
FattysGoneWild I have a regular monitor Dell U2415. I am a bit confused with vsync and frame rate cap. What would be optimal? I have a 4790k, 4GB EVGA GTX 960 FTW, 16gb ram....... I am guessing vsync off with 60 fps or 90 fps? Or maybe 60 fps with adaptive vsync in the game as another choice? So confusing.
There is no need for either unless you have problems with screen tearing.
|
FattysGoneWild
CLASSIFIED Member
- Total Posts : 2660
- Reward points : 0
- Joined: 2011/04/24 18:45:43
- Location: KFC
- Status: offline
- Ribbons : 3
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 13:35:59
(permalink)
Oh I certainly get screen tearing....... So maybe adaptive with 60fps? I know I cant maintain 60fps constantly.
post edited by FattysGoneWild - 2015/09/05 13:38:32
HP Omen 880-160se custom ordered OS: Windows 10 64 bit MOBO: HP Tampa2 CPU: Intel i7 8700k @4.8GHz RAM: 32GB DDR4 2400 GPU: PNY XLR8 RTX 3080 PSU: Delta 750w 80 Plus Platinum NVMe M.2 SSD: Samsung 512GB MZVLW512HMJP SSD: 250GB Samsung 860 EVO HDD: 2TB Seagate Barracuda ST2000DM001 Sound: Logitech Z623 THX 2.1 Speakers Monitor: Dell S2716DG 2560x1440 @144Hz G-Sync calibrated with ColorMunki Display Keyboard: HP Omen 1100 Mouse: HP Omen 600
|
Zuhl3156
Omnipotent Enthusiast
- Total Posts : 13061
- Reward points : 0
- Joined: 2010/03/23 12:52:50
- Location: Kidnapped by Gypsies
- Status: offline
- Ribbons : 34
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 14:23:29
(permalink)
I think I would set the frame rate limiter in PrecisionX or Afterburner to 60 or use adaptive v-sync. Adaptive v-sync is better than v-sync.
|
shafat
iCX Member
- Total Posts : 321
- Reward points : 0
- Joined: 2007/07/14 15:57:42
- Status: offline
- Ribbons : 1
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/05 20:22:22
(permalink)
The patch made the game a lot more playable but like most ppl said, it broke sli (not sure if it was working to begin with). Also i can no longer use any reshade + sweetfx 2.0 anymore. It crashed right before the main menu loads. Any clues?
MSI Meg ACE Z390 I9 9900k @ 5.1 Ghz w/ 1.30vEvga GTX 1080Ti FE SLI @2.1ghz Liquid Cooled 16 x2 GB G.Skill Trident Z RGB 3200 Evga Supernova P2 1200wSamsung 860 Evo 1TB (OS) / 860 Evo 1TB (gaming)ACER Predator XB271HU WQHD 144hz Gsync 3dMark Firestrike 20252http://www.3dmark.com/fs/3971717
|
bdary
Omnipotent Enthusiast
- Total Posts : 10337
- Reward points : 0
- Joined: 2008/04/25 14:08:16
- Location: Florida
- Status: offline
- Ribbons : 116
Re: Batman: Arkham Knight is finally playable on PC thanks to new patch
2015/09/06 06:32:41
(permalink)
FattysGoneWild I have a regular monitor Dell U2415. I am a bit confused with vsync and frame rate cap. What would be optimal? I have a 4790k, 4GB EVGA GTX 960 FTW, 16gb ram....... I am guessing vsync off with 60 fps or 90 fps? Or maybe 60 fps with adaptive vsync in the game as another choice? So confusing.
I would disable the in-game vsync and set the frames at 60 in the game settings. Then in your NVCPL, set the vsync option in the Batman game profile to adaptive vsync...
|