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Batman: Arkham Knight is finally playable on PC thanks to new patch

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rjohnson11
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2015/09/05 05:13:14 (permalink)

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    rjohnson11
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 05:14:34 (permalink)
    There is still more work to be done however....

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    rjohnson11
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 05:42:15 (permalink)
    Well I tried it and it's unplayable with or without SLI

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    #3
    the_Scarlet_one
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 05:48:57 (permalink)
    LOL. try verifying the integrity through steam, see if it missed something in the patch.
    #4
    Pgcmoore
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 06:58:02 (permalink)
    maybe someday? I hope 
     
     
     https://forums.geforce.co...48774/?comment=4661821
     
    post edited by Pgcmoore - 2015/09/05 08:32:44

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    #5
    bdary
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 08:14:34 (permalink)
    Even with the patch, SLI isn't supported.  They claim to still be working on support for it.  That said, I do see some performance improvement.  I played for about 3 hours and it played pretty good even with all the gameworks settings turned on.
     
    Prior to the patch, the best gameplay was with all settings on & maxed, but leaving gameworks settings off.  Otherwise the pagefile would continue increasing until it was so much it became unplayable & would finally crash.  They seemed to have fixed that as well as the higher system ram usage.


     
     
     
     
     
     
     
     
     
    #6
    walksonpoo
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 08:45:55 (permalink)
    I was able to play this game BEFORE the patch without really any issues. The hitching in the bat-mobile was probably my only major issue. I like the patch, but the VRAM usage is crazy. Cant run full detail for a 4GB card..... wow i must say. But other then that, patch seems like a very good step in the right direction. 

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    #7
    rjohnson11
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 10:44:07 (permalink)
    Scarlet-Tech
    LOL. try verifying the integrity through steam, see if it missed something in the patch.

    Hmmm...OK how do I achieve that?

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    #8
    Chad r
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 11:18:06 (permalink)
    This game is awesome :D
     
    Runs great for me with 980ti SLI... but only one card working with no SLI support at the moment.
     
    I have it running in 1440p with max settings, no vsync, since I have Gsync monitor, set to 90 frame limit which I can stay at most the time, unless there is alot of smoke.
     

     

     

     
    Game uses almost 5GB memory for me at 1440p
     
    I am happy now that I bought this game months ago and now can finally play it..... I like these batman series games.... SLI would be nice..... hope it comes soon..... but game is very playable for me.
    #9
    Zuhl3156
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 11:22:47 (permalink)
    rjohnson11
    Scarlet-Tech
    LOL. try verifying the integrity through steam, see if it missed something in the patch.

    Hmmm...OK how do I achieve that?


    Open Steam, under Games select 'View Games Library'. Right-click on the game and select Properties then 'Local Files'. Then 'Verify Integrity of Game Cache'.
     

     
    #10
    Dooms87
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 12:57:15 (permalink)
    Some people did get a unfinished version of the patch a day or two early so maybe that may be the issue some are experiencing ?



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    FattysGoneWild
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 13:21:34 (permalink)
    I have a regular monitor Dell U2415. I am a bit confused with vsync and frame rate cap. What would be optimal? I have a 4790k, 4GB EVGA GTX 960 FTW, 16gb ram....... I am guessing vsync off with 60 fps or 90 fps? Or maybe 60 fps with adaptive vsync in the game as another choice? So confusing.

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    #12
    Zuhl3156
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 13:27:26 (permalink)
    FattysGoneWild
    I have a regular monitor Dell U2415. I am a bit confused with vsync and frame rate cap. What would be optimal? I have a 4790k, 4GB EVGA GTX 960 FTW, 16gb ram....... I am guessing vsync off with 60 fps or 90 fps? Or maybe 60 fps with adaptive vsync in the game as another choice? So confusing.


    There is no need for either unless you have problems with screen tearing.
    #13
    FattysGoneWild
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 13:35:59 (permalink)
    Oh I certainly get screen tearing....... So maybe adaptive with 60fps? I know I cant maintain 60fps constantly.
    post edited by FattysGoneWild - 2015/09/05 13:38:32

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    #14
    Zuhl3156
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 14:23:29 (permalink)
    I think I would set the frame rate limiter in PrecisionX or Afterburner to 60 or use adaptive v-sync. Adaptive v-sync is better than v-sync.
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    shafat
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/05 20:22:22 (permalink)
    The patch made the game a lot more playable but like most ppl said, it broke sli (not sure if it was working to begin with). Also i can no longer use any reshade + sweetfx 2.0 anymore. It crashed right before the main menu loads. Any clues?

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    bdary
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    Re: Batman: Arkham Knight is finally playable on PC thanks to new patch 2015/09/06 06:32:41 (permalink)
    FattysGoneWild
    I have a regular monitor Dell U2415. I am a bit confused with vsync and frame rate cap. What would be optimal? I have a 4790k, 4GB EVGA GTX 960 FTW, 16gb ram....... I am guessing vsync off with 60 fps or 90 fps? Or maybe 60 fps with adaptive vsync in the game as another choice? So confusing.


    I would disable the in-game vsync and set the frames at 60 in the game settings.  Then in your NVCPL, set the vsync option in the Batman game profile to adaptive vsync...


     
     
     
     
     
     
     
     
     
    #17
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