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Team Fortress 2 activates previous Halloween events

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MSim
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2014/10/23 09:56:27 (permalink)

More Valve; more Halloween. Team Fortress 2 feels more suited to the festivities than Counter-Strike: Global Offensive, and already has a back catalogue of five previous scream-filled events.
 
In preparation for the sixth, the TF2 team are now reprising these events. "If we threw you into the 900-mile-an-hour hellride we've got planned this year without warming you up first, you'd essentially be going from an idle state of terrorlessness to a shrieking nightmare of solid 100% terror almost instantly," write Valve, who write this sort of thing. "It would be the equivalent of going from seeing zero skeletons to seeing a thousand skeletons at once."
 
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    NazcaC2
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    Re: Team Fortress 2 activates previous Halloween events 2014/10/25 12:51:05 (permalink)
    Looks like I'll have to play again soon then, lol.

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    kougar
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    Re: Team Fortress 2 activates previous Halloween events 2014/10/27 04:42:46 (permalink)
    It's kinda nice they enabled the event stuff so early, particularly given that this year's event hasn't even started yet. Some severs are enabling spells on all the Event maps which is fun. For anyone wondering last year the gifts spawned once ever 45 minutes or so, but this year it is now three hours. 
     
    Curious to see what this year's event & map will be, every year it's been a larger and more elaborate map with an ever larger number of gift 'hats'. Since they aren't doing anything for Dota it's probably going to be fairly big... 


    Have water, will cool. 
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