devdog51
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Re:Chimp Challenge 2012
2012/04/18 21:34:47
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troy8d Alright chums lets do this...LEEEEEEROOOOOOOOYYYYY! JEEEEEENNNNNKIIINNNNSS!!!! ...... @#$%&!@, Leroy!
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Re:Chimp Challenge 2012
2012/04/18 23:39:18
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zodac While I agree that a "Stamina" category would be handy, I think there are things that need to be adjusted to it before it can be used.
I developed a solution for Stamina's susceptibility to random noise. It's by using moving averages instead of daily values. This way, any typical noise (such as coincidental dropping of big WUs on the same day) is being absorbed by the moving average. I'm using 3-day moving average. What it's doing effectively is that it's looking at the average of last 3 day's production, and using it as a forecast for the present day. Then, it's comparing the present day's actual production to that forecast; if the CC name did better than the forecast, then there is no penalty (no reward either); but if it did worse than the forecast, then the percent decrease reduces the Stamina. This way, the maximum possible Stamina is 100%. I ran this, and the Stamina results are as below (the first 3 days are empty because the measure needs a 3-day average, so the first 3 days is used for the measure on the 4th day, etc.): If you look at the points per update graph here ( http://www.hardwarecanucks.com/chimp_challenge/2011/), you will see that Stamina is capturing the undesired behavior (plunging down) and punishing it. Overall, I believe that what this measure is trying to capture is very important. I don't think anybody likes to see the points taking a plunge especially towards the end of the competition, and this kind of measure creates a strong incentive to hold it up till the end. This way, no team will be able to just relax, thinking that they're already winning in other categories. I tested it against moderate spikes due to coincidental events, and against any manipulation (such as starting off at a low production). In both cases, the measure is either not changing at all, or changing so minimally that it's insignificant. I am certain that there is no incentive to try and manipulate this measure (by starting off at a low production) because the effect of doing so is absorbed completely and doing so would cripple that team in other performance measures. At the end, there can be only losses by such action. I don't know whose "approval" you require, but I strongly believe that this measure works extremely well. Anyway, I'm not pushing anything. Let me know if you have any questions. By the way, I decided to stay outside the CC, just to hopefully show other teams that I have no intentions and/or incentives to affect the outcome of this competition. I don't know what you need to trust me but if you can, I assure you that I'm just trying to come up with a relevant and fair system. Numbers and statistics are both my hobby and my job (literally, because I teach graduate level Statistics, and Management Science), and this has been interesting.
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devdog51
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Re:Chimp Challenge 2012
2012/04/19 02:01:45
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Really and truly Gryphon the main approval thats needed is from this forum right here. If EVGA supports it then that is what I argue in the CC forum. Thanks for all the time and effort youve invested in this. And everyone else as well. Is this the final addition to the system that you feel it needs? If so, I would like to ask one more thing from you. Lets get the entire thing together in one attachment or post, clear and concise, with all the data and the numbers that youve posted, so its not strung out across this forum and so I have a finalized product to post in the Captains forum. I want to be able to present it in such a way that there are very few questions about it. Then it becomes a matter of the other teams accepting/declining it. Also I think its pretty much been agreed on that we start May 15th using the Chimp Names. If there is anyone here, Punchy, Afterburner, or anyone else who's still paying attention to this thread, who disagrees or wants something different, please speak up about it today. Otherwise silence is consent (unless you voice your approval , of course) Im trying to push for these issues to be resolved so we can move on to things like recruitment and whatever else has to happen to prepare for the CC. Zodac, if EVGA is in agreement on these, are you? If so then let's go to the captain's forum and I dont know, force a vote, if it comes to that.
post edited by devdog51 - 2012/04/19 02:12:57
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devdog51
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Re:Chimp Challenge 2012
2012/04/19 02:52:43
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Well, Adak, 1% increase is 1% increase. If the previous year's production is 100, you need to do 101 for 1%. Not to question your intent, but is it really difficult to judge what "1% increase" means? adak Given this incredibly eluding explanation, how can you say that it's easier for bigger teams to grow faster? If the previous year's production is large, it means you need more points to get the same 1% growth as a smaller team. For example, say another team has a production of 1000, they need to do 1010 to get 1% growth. 101 minus 100 = 1. 1010 minus 1000 = 10. 10 is larger than 1. Sorry that you couldn't see the tables before, but don't make disingenuous comments just to be critical. Not just being critical. You just didn't understand my question, so you go smarmy.
Moving on:
The "Growth" number should be either an absolute number (2011 points - 2010 points for instance), or a relative ratio (fraction or percent). In your equation, you're mixing the two together, which is odd. Let me think about it, I'm falling asleep here, atm.
"Stamina" is not a good measure. Teams with poor "stamina" will give poor performance, and that already shows up clearly in the stats.
Edit: The "growth" number uses the 2010 points from the CC, OK. But going back to that number for the second time, is incorrect. What is it supposed to do? Why is it being done?
It can't be defended (that division by the same number you used in the subtraction for the growth number) because it gives you a "magical" or nonsense number. If you want to put the growth factor into a certain range, use a constant number and multiply or divide as you wish, for all the teams, with that SAME number. You can't use a number to find a percent or ratio of growth, and then just decide to use it again to divide by, when it's a different number for each team, and has no real meaning. Just posted by adak
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devdog51
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Re:Chimp Challenge 2012
2012/04/19 02:56:46
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Oh yea his reply to zodac's suggestion of keeping the Chimp Names for this year and then switching next year. adak Absolutely not!
We've seen from the polls, that the vast majority of the teams and folders want to keep their own folding names while they race, AND doing that, speeds up what the teams need to do to fully participate in the CC, HUGELY. No passkeys to give out and qualify, no folding rigs to change over the folding handle, etc.
The "time pressure" argument, is bogus. The new "no name change needed to race in the CC" idea, is faster, not slower.
The ONLY captain that has been actively campaigning to keep the old "you must change your name" scheme, is Zodac, who won't even put up a poll for it in her team.
Huh??
Does that sounds like a good reason to stick with the obsolete system to you?
My team voted 100% to change to the "no folding name change required to race in the CC" idea, and I'm not going against that, because Zodac would personally prefer it. Not next year, this year.
Standing here in my CC captain's stead, I have to represent my team. I guess this messes things up a bit. Will the new format be able to work without CC names?
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texinga
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Re:Chimp Challenge 2012
2012/04/19 05:25:55
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Here's my opinion of this as it stands today. Adak represents 1 Team, he has 1 vote and it differs from other Teams on several areas. If we continue down the path of attempting to appease Adak with these endless debates over what seems to be every single thing, we may as well forget about CC in May and start working for the Fall. There is nothing to guarantee that we wouldn't find ourselves in the same disagreeing situation come Fall either. It appears that the other Teams could be ready to vote on the criteria that includes (3) Categories, starting May 15th and retains the Chimp names for CC 2012. Rather than prolong this thing with any more variables to debate (as Zodac suggested), I think the Captains should close off changes, shut down the debate and take a vote on these things that are already on the table. Let the chips fall where they may and see what agreement we have amongst the Teams. If the vote doesn't agree with Adak's desires, then he and his Team should be good Chimps and Fold with the majority under what would become CC 2012. We have what appears to be a reasonable contest design at this point and need to move forward. I say take the vote, see if we have agreement and run with it now while we have a chance to make this happen this year. PS: Maybe the first vote on the Captains Table should be "do we have CC this May or not". If "yes", then it is time to move forward with what we have for a vote. If the answer is "no", then we have months to continue refining CC, consider new ideas, etc. I like the ideas that have been floated here and the willingness to flex with the other Teams. So, maybe we just need to first establish if we are having a CC in May or not. That could lead us to the next set of activities that need to happen. To Devdog, IIRC, for the "Conversion" criteria to work, we need the Chimp Names to remain for this year.
post edited by texinga - 2012/04/19 05:52:00
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zodac
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Re:Chimp Challenge 2012
2012/04/19 06:04:08
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That's just it - the teams who want the CC in May want the CC names gone too, but haven't proposed any additional categories. I don't think two (points and growth) will be enough if we're moving to a category based system, and the Stamina proposal (which I'll take a look through and comment on when I get some time ;)) will take a while to be agreed upon too.
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texinga
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Re:Chimp Challenge 2012
2012/04/19 06:14:11
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Good grief, I thought we had more agreement than we do at this point on some of the basics. Well IIRC, Stamina also requires the Chimp Names to be there doesn't it? If that is correct, then we are right back where you said we are, even with Stamina inserted and Conversion removed. Maybe we are already looking at the bottom-line and that May isn't doable faced with still not having a contest criteria that the majority of Teams can embrace?
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Re:Chimp Challenge 2012
2012/04/19 06:22:44
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adak Given this incredibly eluding explanation, how can you say that it's easier for bigger teams to grow faster? If the previous year's production is large, it means you need more points to get the same 1% growth as a smaller team. For example, say another team has a production of 1000, they need to do 1010 to get 1% growth. 101 minus 100 = 1. 1010 minus 1000 = 10. 10 is larger than 1. Sorry that you couldn't see the tables before, but don't make disingenuous comments just to be critical. Not just being critical. You just didn't understand my question, so you go smarmy. Moving on: The "Growth" number should be either an absolute number (2011 points - 2010 points for instance), or a relative ratio (fraction or percent). In your equation, you're mixing the two together, which is odd. Let me think about it, I'm falling asleep here, atm. "Stamina" is not a good measure. Teams with poor "stamina" will give poor performance, and that already shows up clearly in the stats. Edit: The "growth" number uses the 2010 points from the CC, OK. But going back to that number for the second time, is incorrect. What is it supposed to do? Why is it being done? It can't be defended (that division by the same number you used in the subtraction for the growth number) because it gives you a "magical" or nonsense number. If you want to put the growth factor into a certain range, use a constant number and multiply or divide as you wish, for all the teams, with that SAME number. You can't use a number to find a percent or ratio of growth, and then just decide to use it again to divide by, when it's a different number for each team, and has no real meaning. I'm sorry Adak, but I'm going to question either your intention, or your math skills. I'm gonna give you a link for you to read up on what " percent change" is and how you calculate it, because there is only one way that is what I'm doing to c alculate "Growth": http://www.mathgoodies.com/lessons/percent/change.html Do you see how the "old value" goes twice in the formula?
post edited by theGryphon - 2012/04/19 06:41:41
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zodac
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Re:Chimp Challenge 2012
2012/04/19 06:23:00
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Depends - if we can get the majority of teams to agree to the current set up (CC names, Points/Growth/Conversion categories, using the geometric mean), I think May 15th would be doable. Your poll here clearly shows people would rather the CC names weren't used, and with the Stamina category, we might have something else to discuss fi we wanna look into it further. We just need to decide when to stop suggesting things, and when to say "this is what we want this year". Otherwise we're probably looking at this year's CC (and probably all following ones) in Autumn some time.
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texinga
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Re:Chimp Challenge 2012
2012/04/19 06:33:30
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zodac Depends - if we can get the majority of teams to agree to the current set up (CC names, Points/Growth/Conversion categories, using the geometric mean), I think May 15th would be doable. Your poll here clearly shows people would rather the CC names weren't used, and with the Stamina category, we might have something else to discuss fi we wanna look into it further. We just need to decide when to stop suggesting things, and when to say "this is what we want this year". Otherwise we're probably looking at this year's CC (and probably all following ones) in Autumn some time. Yep, we took that Poll so that our Team would be prepared to participate in a vote on that matter if it was needed in the Captain's forum. Are you guys voting on the various elements that would help arrive at which direction to go yet? I'm a little confused about what the Captains have done at this point regarding votes. You are right, and I said it above, someone needs to decide when the development of the CC contest criteria is at a close for 2012. If that can't be done because of other elements that get in the way (such as Chimp names), then maybe someone needs to start with some basic votes to help narrow down some things. I'm not casting any judgement on you guys either. I know this hasn't been easy, especially for the Captains trying to pull this togther. I'm just "thinking out loud"...
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Re:Chimp Challenge 2012
2012/04/19 06:38:10
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devdog51, please forward my message to Adak (#639), thank you! By the way, Stamina does not require CC names. In fact, without the CC names it makes even more sense, because it becomes how well the whole team can hold up during the competition, and events like donors changing back to their individual names goes away.
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texinga
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Re:Chimp Challenge 2012
2012/04/19 06:43:37
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Thanks for answering and clarifying that one Gryph! So if trying to keep the Chimp Names is an impediment to arriving at a decision, and if the majority of Teams want it changed/removed, then could we remove the Conversion, insert Stamina, have (3) Categories and move forward with a contest this May? I'm just trying to see where we can move this thing along because it feels like "Catch 22" the way it has been going.
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zodac
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Re:Chimp Challenge 2012
2012/04/19 06:50:59
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I think a few teams have given their answers. HWC and OCN are for keeping the CC names, OCF are against, Evga are 66% against and OCAU are 50/50. Still no replies from TSC, TPU or CPC&B. So it's not really clear-cut enough for us to make a majority decision. :/
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zodac
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Re:Chimp Challenge 2012
2012/04/19 06:55:38
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BTW, Gryphon, am I right in thinking your stamina category (with a 0% cap) will end up as a method of decreasing points for teams if they tail off towards the end of the event? Because when a team gets discouraged in day 7/8 and knows they're not gonna move up much, we'd be hurting them twice (lack of points, and lack of "stamina"). While it might be a bit more appealling to abuse, I think it might be a fairer system if it was the opposite - keeping stamina through the 10 days would increase your points. I might well be mistaken though, so apologies if I'm just reading it wrong. :P
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texinga
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Re:Chimp Challenge 2012
2012/04/19 07:01:34
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zodac I think a few teams have given their answers. HWC and OCN are for keeping the CC names, OCF are against, Evga are 66% against and OCAU are 50/50. Still no replies from TSC, TPU or CPC&B. So it's not really clear-cut enough for us to make a majority decision. :/ This is why the Captains need to take some Votes on some of these basic and key things that are holding up progress. If other Teams do not reply (assuming they have been given reasonable time to do so), then the Captains have to move forward without their vote. I don't claim to have all the answers, but even with some basic observation skills it would seem that we are floundering here. When there is progress on something, then something new enters-in, or something else is now countermanded by what might be agreement. Seems to me there needs to be some basic setting of priorities as to how to move forward with a decision. Otherwise, too much time is clicking by and someone may as well admit that a May CC isn't doable. I'm not pushing any personal agenda here either and could go any number of ways. Guess I'll just sit back and wait for progress and Fold for CC whenever it happens. I don't know what else to say.
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Re:Chimp Challenge 2012
2012/04/19 07:06:14
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zodac BTW, Gryphon, am I right in thinking your stamina category (with a 0% cap) will end up as a method of decreasing points for teams if they tail off towards the end of the event? Because when a team gets discouraged in day 7/8 and knows they're not gonna move up much, we'd be hurting them twice (lack of points, and lack of "stamina"). While it might be a bit more appealling to abuse, I think it might be a fairer system if it was the opposite - keeping stamina through the 10 days would increase your points. I might well be mistaken though, so apologies if I'm just reading it wrong. :P zodac, you're reading it perfectly. However, please notice that "punishing teams for not holding up" and "rewarding teams for holding up" are the same, because it's only a matter of interpretation. The purpose is to give more points to the teams that can hold it up, and Stamina does that. It does that by effectively reducing the points from a 100 point scale. A team that holds it up perfectly gets a 100, another team which lacks a bit can get 95, and so on. The worst theoretically possible Stamina points is 0 (zero).
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zodac
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Re:Chimp Challenge 2012
2012/04/19 07:14:01
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Ok, so it reduces from 100pts as the stamina drops off, rather than going up. What about a team that drops to 90% on day two, because they had a lot of -bigadv building up, and very few were dropped (normally, not because they were timing them) - they wouldn't be able to get back up past 100% the next say, would they? So although they were producing the points, just by luck and timing, they were counted on another day. That team would lose 10% that one day, but wouldn't be able to regain it anywhere.
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Re:Chimp Challenge 2012
2012/04/19 07:39:39
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zodac Ok, so it reduces from 100pts as the stamina drops off, rather than going up. What about a team that drops to 90% on day two, because they had a lot of -bigadv building up, and very few were dropped (normally, not because they were timing them) - they wouldn't be able to get back up past 100% the next say, would they? So although they were producing the points, just by luck and timing, they were counted on another day. That team would lose 10% that one day, but wouldn't be able to regain it anywhere. No, no, there is no such thing as "losing 10 points on day two". Please see post #632. The measure first calculates 3-day moving averages, so that daily spikes are absorbed.That is why it starts calculating at day 4. Then, it combines these moving horizon dynamics into a single figure using a geometric mean. These two steps makes it so that one-day anomalies (like a number of bigadvs dropping on the same day) have almost no affect, even if the anomalies are sizable. See for example T32monkeys in the table in #632. There is a single day (day 8) where their production is less than expected and they get a 0.896 (89.6%) and their Stamina is still very large at 98.4%. Just to clarify maybe, Stamina is not calculated cumulatively, meaning if one day performance lacks (like T32monkeys getting an 89.6%) it does not mean the Stamina has dropped to 89.6% and it can only get worse. No, it is calculated using a geometric mean so that all the day-by-day performances are incorporated (because that's what makes sense). The only way to get a bad Stamina score is if the team consistently does bad (like EVGA and OCN in the table in #632). That's why I say, see the "points per update" graph in CC2011, and tell me which teams you think lacked in stamina, and this Stamina measure will capture that.
post edited by theGryphon - 2012/04/19 07:41:14
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texinga
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Re:Chimp Challenge 2012
2012/04/19 08:23:49
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zodac
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Re:Chimp Challenge 2012
2012/04/19 08:39:32
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texinga
A revealing read (to me) over at OCN regarding the Chimp Names and maybe why we are not moving forward... http://www.overclock.net/...imp-challenge-2012/190
It's not redirecting to the correct post for me - can you quote it? theGryphon
zodac
Ok, so it reduces from 100pts as the stamina drops off, rather than going up.
What about a team that drops to 90% on day two, because they had a lot of -bigadv building up, and very few were dropped (normally, not because they were timing them) - they wouldn't be able to get back up past 100% the next say, would they? So although they were producing the points, just by luck and timing, they were counted on another day.
That team would lose 10% that one day, but wouldn't be able to regain it anywhere.
No, no, there is no such thing as "losing 10 points on day two". Please see post #632. The measure first calculates 3-day moving averages, so that daily spikes are absorbed.That is why it starts calculating at day 4. Then, it combines these moving horizon dynamics into a single figure using a geometric mean. These two steps makes it so that one-day anomalies (like a number of bigadvs dropping on the same day) have almost no affect, even if the anomalies are sizable. See for example T32monkeys in the table in #632. There is a single day (day 8) where their production is less than expected and they get a 0.896 (89.6%) and their Stamina is still very large at 98.4%.
Just to clarify maybe, Stamina is not calculated cumulatively, meaning if one day performance lacks (like T32monkeys getting an 89.6%) it does not mean the Stamina has dropped to 89.6% and it can only get worse. No, it is calculated using a geometric mean so that all the day-by-day performances are incorporated (because that's what makes sense). The only way to get a bad Stamina score is if the team consistently does bad (like EVGA and OCN in the table in #632). That's why I say, see the "points per update" graph in CC2011, and tell me which teams you think lacked in stamina, and this Stamina measure will capture that.
So for day 7, for example, will it be basing the stamin off of just day 6, or the geomean of day 4, 5 and 6?
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texinga
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Re:Chimp Challenge 2012
2012/04/19 09:01:33
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Zodac, the link works and it would be the dialog about the Chimp Names that I'm referring to. I'm a bit surprised that you won't allow a Poll to be taken of your own Team members on an item that you claim is holding up everything. Are you hoping that the rest of the Teams (who have already polled their members and received a "no" to the continued Chimp Name requirement) will eventually just agree with your personal view on that matter? I thought part of the Captain's role is to be willing to take the pulse of their Team on things that are identified as key to moving forward with CC?
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zodac
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Re:Chimp Challenge 2012
2012/04/19 09:07:41
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I've already commented on this in the captains' forum. As I said there, my role is to represent my team, but that doesn't just mean accepting all of their demands. For the good of the CC - in my eyes - CC names should be kept, since it's a vital teamwork element. Regardless, it's hardly the issue. As I said on OCN, I only have one voice out of the captains - if it needs to go to a vote between the 8 teams, then you have OCN's answer. If the remaining captains decide to remove the CC name, then we'll do that. What's holding things up is that we're not getting definitive replies from other teams. I can deal with the people who are unhappy on my team.
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Re:Chimp Challenge 2012
2012/04/19 09:08:39
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zodac
So for day 7, for example, will it be basing the stamin off of just day 6, or the geomean of day 4, 5 and 6? For day 7, what it's doing is taking the average production of days 4, 5 and 6 (the 3 previous days) and comparing the actual production in day 7 to that average and calculating a percent difference (just like the percent change formula in post #639 above. That becomes the score for day 7, and those are the scores listed in the table in post #632. Finally, the Stamina score is calculated by taking a geometric mean of those daily scores. The Stamina score is not calculated during the competition but only at the end of the competition, so the daily scores are not cumulative in the sense that it's not based on the scores in the previous days but it's only based on the actual productions.
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zodac
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Re:Chimp Challenge 2012
2012/04/19 09:11:27
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Ok, I get that. Sounds fine with me then. :) Your last line leads me to ask though - since it's not calculated during the event, how about we add it as a bonus instead of as an entire category, since it's unlike points/growth/conversion, which can be tracked day-by-day. Maybe directly as bonus points (out of 100)? Just a thought - I'm happy enough with the calculation though. ;)
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texinga
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Re:Chimp Challenge 2012
2012/04/19 09:17:08
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zodac I've already commented on this in the captains' forum. As I said there, my role is to represent my team, but that doesn't just mean accepting all of their demands. For the good of the CC - in my eyes - CC names should be kept, since it's a vital teamwork element. Regardless, it's hardly the issue. As I said on OCN, I only have one voice out of the captains - if it needs to go to a vote between the 8 teams, then you have OCN's answer. If the remaining captains decide to remove the CC name, then we'll do that. What's holding things up is that we're not getting definitive replies from other teams. I can deal with the people who are unhappy on my team. Huh...maybe I just misunderstood you when you said this to your team members just today? Sounded like you were saying "the name" was the problem. "Well, the categories aren't the sticking point - the name (and subsequent categories) are. If we could come to an agreement on the CC names, we'd be almost done, but we haven't. :P Just for the record, I'm not pushing for any one position for this years CC on the "name". I'm simply trying to identify what the heck is holding everything up and what could be done about it to get things moving.
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Re:Chimp Challenge 2012
2012/04/19 09:18:08
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zodac Ok, I get that. Sounds fine with me then. :) Your last line leads me to ask though - since it's not calculated during the event, how about we add it as a bonus instead of as an entire category, since it's unlike points/growth/conversion, which can be tracked day-by-day. Maybe directly as bonus points (out of 100)? Just a thought - I'm happy enough with the calculation though. ;) I can help with the tracking. I mean it can be calculated in a rolling horizon way. The first score will be calculated on Day 4, then on Day 5 another score, and I can calculate a geometric mean for Days 4 and 5. Then, after day 6, for days 4, 5, and 6, and so on. It would give a sense of "where are we now", but the actual Stamina score would be the one that's calculated after the competition is over.
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csm725OCN
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Re:Chimp Challenge 2012
2012/04/19 09:19:17
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Tex, my impressions were that zodac was referring to the CC names as the problem causing us to be stuck in a standstill, not the problem with the CC itself.
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zodac
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Re:Chimp Challenge 2012
2012/04/19 09:27:36
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theGryphon
zodac
Ok, I get that. Sounds fine with me then. :)
Your last line leads me to ask though - since it's not calculated during the event, how about we add it as a bonus instead of as an entire category, since it's unlike points/growth/conversion, which can be tracked day-by-day.
Maybe directly as bonus points (out of 100)?
Just a thought - I'm happy enough with the calculation though. ;)
I can help with the tracking. I mean it can be calculated in a rolling horizon way. The first score will be calculated on Day 4, then on Day 5 another score, and I can calculate a geometric mean for Days 4 and 5. Then, after day 6, for days 4, 5, and 6, and so on. It would give a sense of "where are we now", but the actual Stamina score would be the one that's calculated after the competition is over.
That's cool, same as growth then; we wouldn't have final results until after the event, but we can have accurate rolling stats. texinga
zodac
I've already commented on this in the captains' forum. As I said there, my role is to represent my team, but that doesn't just mean accepting all of their demands. For the good of the CC - in my eyes - CC names should be kept, since it's a vital teamwork element.
Regardless, it's hardly the issue. As I said on OCN, I only have one voice out of the captains - if it needs to go to a vote between the 8 teams, then you have OCN's answer. If the remaining captains decide to remove the CC name, then we'll do that. What's holding things up is that we're not getting definitive replies from other teams.
I can deal with the people who are unhappy on my team.
Huh...maybe I just misunderstood you when you said this to your team members just today? Sounded like you were saying "the name" was the problem.
"Well, the categories aren't the sticking point - the name (and subsequent categories) are. If we could come to an agreement on the CC names, we'd be almost done, but we haven't. :P
Just for the record, I'm not pushing for any one position for this years CC on the "name". I'm simply trying to identify what the heck is holding everything up and what could be done about it to get things moving.
What I meant was that the name is something we, as the captains, don't have agreement on. I posted the results earlier on: • HWC and OCN want CC names • OCF do not • Evga are at 66% (but dev hasn't said that is Evga's answer for this year - if time is an issue, he might yet decide to defer that until next year - we don't have a final answer) • OCAU are 50/50 at the moment, and haven't given an answer • TSC!, TPU and CPC&B have not commented. So at the moment (if we take Evga's answer as a no), it's 2-2, and that's only half the teams replying. Whereas if we agreed that - to get the CC out in May - OCAU and Evga would agree to use the CC names this year, as long as we drop them next year, it would be 4-1 for the CC names, and we could move on. And if it goes the other way, Evga, OCAU and OCF saying no, and HWC moving over too to finish discussions, and it's 4-1 against the CC names, we'd need a category to replace conversion, meaning we'd end up with more discussions over the Stamina category, or some teams saying we don't need any more than 2 categories. CC names aren't the one thing stopping things - it's just the fork in the road and we don't know if we're going left or right. :P
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texinga
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Re:Chimp Challenge 2012
2012/04/19 09:47:27
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zodac CC names aren't the one thing stopping things - it's just the fork in the road and we don't know if we're going left or right. :P Hehe...OK...
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