Re: 980 Ti Classified SLI and Rise of Tomb Raider issue
2016/08/31 09:48:27
(permalink)
Then it appears that DX12 either outputs only the max refresh rate of the monitor, discarding extra frames (supposedly a feature that can be turned on for a game by the developers)...
Or DX12 doesn't really work with SLI still.
I say those things because in DX11 you get higher FPS with SLI enabled, as expected.